Tiger | Warlord | Core,
lvl1
railgun tank |
Energy |
1486 | Weapon1 |
railgun |
Metal |
193 | Range |
500 |
Armor |
589 | Damage/sec |
10-173 |
Buildtime |
3791 | ||
Speed |
1.42 | ||
Turnrate |
435 | ||
Special |
Stealth |
Note: Previous version here. Buildpic score has been updated.
Buildpic: Teh pwn.
Buildpic: 10
Model: This unit looks like Raider's big brother, but I'm sure this isn't a Cavedog Design. It looks TA-ish and I certainly like the turret design, but it is a bit too big in the game, yous should consider making it 15% thinner (that's what I've done on my version and it looks good to me) [3.5]. The texturing is close to perfection, but the barrel and the sleeve are texxed in a really odd way, not following the illumination pattern of the rest of the body. I have (once again) taken the liberty of playing with the model and while I don't want to create yet another pic comparison, I have hosted up the [ 3do ] anyway. [4.5]. Thecorpse is there... wrecked, deformed and somehwat nice textured. I just dont understand why the barrel turns up like an "L" on the corpse [1].
Model: 9
Script: Aiming and recoil...
Script: Not counted
Balance: The range has been cut by 75 units, instead of the suggested 175, but the weapon damage have been decreased slightly. To make it up to my suggestion (and a ten in the balance score) you have to cut the range with at least another 40 and decrease the shot damage with another five units/shot. The only reason this unit is overpowered is beacuse it is stealth. Not counting that fact, it would get a 9.5, slightly underpowered.
Balance: 7
My score: My score have been slightly bumped after the balanceing, but Ixpected bigger changes for a revision...
My score: 7
Total score: 8.3 |