Sontor | TA Fans | Core,
lvl2
torpedo Rapier |
Energy |
10364 | Weapon1 |
drop-torpedoes |
Metal |
872 | Range |
400 |
Armor |
512 | Damage/sec |
140 |
Buildtime |
20315 | ||
Speed |
6.2 | ||
Turnrate |
500 | ||
Special |
sonar |
Note: Previous version here.
Buildpic: Both the unit and background scores are full, but the merging is a bit flawed since the plane seem to lack contures and lying flat on the mountains behind it.
Buildpic: 9
Model: All the errors I mentioned in the last version have been edited and I admit that the unit looks very good now [4]. The texturing has been greatly improved and although Cavedog 3D shading has not been implemented, the unit looks much more like an OTA unit now. The logos are placed correctly and the only piece I could complain on would be the cockpit [4]. The corpse is no more... [1].
Model: 9
Script: Very nice folding in script.
Script: Not counted
Balance: The balance have improved a whole lot now. The armor have been cut to one fourth, the damage/secon to one third. The speed has also been beaten a snap. And it looks very good if you ask me. BUT, the problem is that this unit is both armed with lethal torpedoes and a long-range sonar, making this unit into a painfully lethal killer, hundreds of times more effective than the current OTA torpedo bomber Titan (that needs a sonar to scout out the subs). You will get an ultimatum: Kill the sonar or ease the weapon to one third of current firepower emission to get the ten.
Balance: 3
My score: Now we are getting somewhere...
My score: 4
Total score: 6.0 |